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 Shiro's Tech

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Arkh




PostSubject: Shiro's Tech   Wed Jul 08, 2009 11:31 am

Name:Rue(m) Maj [Frozen Curse]

Job:Shadow Warlock

Class:Magic

Element:Water (Ice)

Effect:When Frozen curse is successfully placed on the enemy, they firstly get frozen in a random part of the body and every turn the curse spreads and the ice freezes more parts of the body until the whole body is completely frozen. As the curse spreads, The enemy get's slower every turn and after the 8th turn most of their body will be frozen and the curse stops. [This can be canceled by attacking the first ice that was created through the curse (diff in color)]

Name:Me-Rue-Ma [Icicle Blades]

Job:Shadow Warlock

Class:Magic

Element: Water (Ice)

Effect:Me-Rue-Ma is an offensive skill that when used, Icicle Blades are formed through some water sources or out of vapor in the air. The sharpness of these blades can be determined by the caster and there is a maximum of 5 blades per cast.

Name:Glacier Blade

Job:Blade Brandier

Class:Physical/Magic

Element:Water (Ice)

Effect:Glacier Blade first enchants the weapon with a cold aura and increases the damage output of the sword. The ice enchant on the sword upgrades it's Sharpness and somehow decrease enemy speed by a little amount for every successful hit.


Last edited by Arkh on Wed Jul 08, 2009 11:47 am; edited 1 time in total
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Kiun
Icolo Guild Master
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PostSubject: Re: Shiro's Tech   Wed Jul 08, 2009 11:39 am

For the curse, would that just limit their speed and then finally paralyze them?
Or somehow affect how the character is controlled?
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Arkh




PostSubject: Re: Shiro's Tech   Wed Jul 08, 2009 11:47 am

changed it
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Kiun
Icolo Guild Master
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PostSubject: Re: Shiro's Tech   Wed Jul 08, 2009 12:01 pm

Alrighty

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Kiun
Icolo Guild Master
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PostSubject: Re: Shiro's Tech   Wed Jul 08, 2009 5:28 pm

I lied, add cooldowns

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